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Poker glossary, cheap books and training |
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Game theory np. A field of research into how the actions of one party affect the optimum strategies of others. Considerable mathematical content. Some poker players use, or like to think they use, game theory. Gaming n. Sleazy industry euphemism for GAMBLING. Gap n. Card(s) missing from a straight. TJA is a two-gap straight, needing both a queen and king. Certain two-card hold'em hands are also sometimes called gappers. AT is a three-gapper. See connectors. Give action vp. Betting in weak situations for the purpose of advertising. Overly conservative bettors, playing only top hands, will get little action. They'll win only small pots because everyone will fold to their rock reputation. A player known to bluff or play bad hands will provoke action. Mixing tight and loose play properly is essential against skilled opponents. Go into the tank v. To think long and hard about a tough, pivotal decision. Derives from "think tank." Good game np. Many bad players. Green n. 1. The felt covering a poker table, traditionally green. 2. $25 chips. Grinder n. One who prefers small but sure wins, especially over many months at low limits. A winning but non-flamboyant player. Gullible adj. A term they recently put back in the dictionary. See gullible. Gutshot straight np. Also gutshot draw, belly buster, or inside straight. |
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